Head First Design Patterns: Building Extensible and Maintainable Object-Oriented Software by Eric Freeman, Elisabeth Robson

Book to download free Head First Design Patterns: Building Extensible and Maintainable Object-Oriented Software (English literature)


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  • Head First Design Patterns: Building Extensible and Maintainable Object-Oriented Software
  • Eric Freeman, Elisabeth Robson
  • Page: 672
  • Format: pdf, ePub, mobi, fb2
  • ISBN: 9781492078005
  • Publisher: O'Reilly Media, Incorporated

Head First Design Patterns: Building Extensible and Maintainable Object-Oriented Software




Book to download free Head First Design Patterns: Building Extensible and Maintainable Object-Oriented Software (English literature)

What will you learn from this book? You know you don't want to reinvent the wheel, so you look to Design Patterns: the lessons learned by those who've faced the same software design problems. With Design Patterns, you get to take advantage of the best practices and experience of others so you can spend your time on something more challenging. Something more fun. This book shows you the patterns that matter, when to use them and why, how to apply them to your own designs, and the object-oriented design principles on which they're based. Join hundreds of thousands of developers who've improved their object-oriented design skills through Head First Design Patterns. What's so special about this book? If you've read a Head First book, you know what to expect: a visually rich format designed for the way your brain works. With Head First Design Patterns, 2E you'll learn design principles and patterns in a way that won't put you to sleep, so you can get out there to solve software design problems and speak the language of patterns with others on your team.

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Head First Design Patterns, 2E: Building Extensible and Maintainable Object-Oriented Software. by Eric Freeman and Elisabeth Robson | 31 December 2020.
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Intro to Design Patterns: Welcome to Design Patterns Someone has already solved your problems. the old-fashioned way—by applying good OO software design principles. No matter where you work, what you're building, or what language you are should effort go into reuse above maintainability and extensibility?
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